Professional Experience

Director of Product Design @ Rah Rah
April 2018 - present New York City, NY

Product Designer @ AdvisorEngine
December 2017 - February 2019 New York City, NY
• Designed flows, wireframes, lo-fi and hi-fi interactive prototypes across multiple products in the B2B2C ecosystem
• Lead stakeholder interviews, design workshops, and other insight-driven initiatives
• Collaborated with cross-functional teams (PM, tech, QA) to iteratively improve products
• As a program manager, produced an executive thought leadership program “CEO Studio” for company's annual user conference

Freelance UX/UI Designer @ Studio Oran
May 2016 - November 2017 Brooklyn, NY
• Worked with founders from a variety of early-stage startups on product strategy
• Designed user interface and user experience at various startups and agencies
• Actively participated in the hackathon community

Designer + Art Director @ Daniel Arsham Studio
September 2013 - July 2016 Long Island City, NY
• Lead mixed-media art production (event, architecural installation, sculpture)
• Designed graphics and props for indie science fiction films
• Coordinated production on various film sets

Product Designer @ Core Home
November 2012 - July 2013 New York City, NY
• Managed housewares product design and development
• Responsibilities included market research, concept development, 3D modeling, prototyping, and quality assurance with overseas manufacturers

Curatorial Coordinator @ National Art Museum of China 中国美术馆
October 2010 - July 2011 New York City, NY - Beijing, China
• Coordinated communication and execution of international art triennial “Translife”
• Managed exhibition catalog databases
• Assisted exhibition website design and development


Best Use of Microsoft Cognitive Services @ Global AI Hackathon: NYC June 2017
• Lead design of AhaMeeting, an app that uses voice recognition and tone analyzer to help people record their conversations and improve how they talk to one another in meetings

Global Finalist @ NASA Space Apps Challenge April 2017
• Lead design of WasteNot, an app that uses machine learning to predict local food consumption in order to fight food waste

Best Use of IBM Watson + Most Innovative Award
@ Tikkun Olam Makers Hackathon: NYC
April 2017
• Lead design of BreakThru, a chatbot app that matches students with disabilities to job listings
• Team was invited to develop this project into a commercial product

People’s Choice Award @ IDEO CoLab Food + Future Makeathon March 2017
• Lead design of an educational app that uses spectroscopy to teach children about nutritional value

Reach For The Stars Award @ American Museum of Natural History Hackathon November 2016
• Collaboratively created a VR experience of immersive natural science education

Hex_Sense @ Marie Claire Italia July issue 2013
• Wearable interface project featured as part of the fashion trend guide


Parsons School of Design
Master of Fine Arts in Design and Technology
focus on interaction design and new media art
Graudate Dean's Scholarship

University of Houston
Bachelor of Science in Industrial Design
focus on human-centered design


Sketch, InVision, Photoshop, Illustrator, InDesign, Rhino3D, Keyshot, HTML/CSS

Physical computing, mold making, sculpting, sewing, 3D printing

Market & user research, concept development, persona & scenario building, information architecture, sketching, wireframing, UI/graphic design, interaction design, user testing, team building, organizing design workshops/sprints, agile methodologies

English, Mandarin Chinese

Other Things I Do

Panelist @ InSync Series
November 2018 New York City, NY

Set Designer @ Columbia Blue Glaze Theatre
September - November 2015 New York City, NY
• Designed sets and props for theatre show Chinglish

Guest Lecturer @ NY Shalong 纽约文化沙龙
May 2014 New York City, NY
• Presented on the history of installation art

Production Intern @ Jim Henson's Creature Shop
January - May 2012 Long Island City, NY
• Built puppets, costumes, props for Sesame Street